Recording & Tracking Guide for Logic Pro
Track a record that is worth mixing. The two-project workflow, an eight-input drum template, and mic placement for every source.
A great mix of a loose take is a polished turd. A decent mix of a great take still hits.
This is the guide for everything that happens before you mix. Tracking. Mic placement. Session settings. And the part nobody writes about: how to get a performance worth mixing in the first place.
Made for Logic Pro, for punk, alternative, hardcore and heavier rock, with real instruments and real drums.
The problem this solves
Most recording advice assumes a studio, an engineer, and unlimited time. You have a bedroom, an interface, and a song you want to finish.
So this guide treats the constraints as the plan. It starts with why recording and mixing need to be two completely different projects, with different settings, because loading them into one means every mix plugin is eating CPU while you are trying to track.
Then it walks the whole session: an eight-input drum template mapped input by input, mic placement for every source on the kit, guitar and bass and vocals, and the exact settings for tracking versus mixing.
What nobody else tells you
The second half of this guide is about performance, and it is the half that matters more.
The demo-take method. Track everything once, live with it in the car for a few days, then go back and track it properly. The groove is always looser than it sounds in the room, and you can only hear it from the car. This is how I find out what a song actually is before spending my good takes on it.
Bass and drums are the whole thing. People turn a song off because the kick and bass did not feel right. Lock that pairing and the listener stays for the entire song.
The 2/4 metronome trick. Subdividing the click to 2/4 gives you a backbeat in your ears instead of a countdown. It is much easier to sit inside.
A relaxed approach to guitars. Contrarian for a guitar genre, but they get the most benefit of the doubt in aggressive music, and weird mistakes often sound the coolest. Do not overthink them. Overthink everything else.
What is inside
- The two-project workflow, and the exact recording versus mixing settings: sample rate, bit depth, buffer, Low Latency Mode, levels and monitoring.
- An eight-input drum template, mapped input by input with mic choices, ready to rebuild in your own session.
- Mic placement for the whole kit: kick inside and outside, snare, toms, overheads, hats, ride and room mics, including the equidistant-to-snare rule that keeps your phase under control.
- Guitar, bass and vocal placement, plus the DI split trick that saves a great take when the amp signal came in too hot.
- Tracking with fewer inputs: four, two or one, including the Glyn Johns method. Two mics is how I do demos.
- The tracking order, from scratch track through drums, guitars, bass and vocals.
- A companion board in your Eden library with the input map, settings, tracking order and performance rules as tables you can keep open beside Logic.
Where this ends, and what comes next
This guide ends at the export. Once your stems are bounced into a fresh mix project, the companion guide takes over: per-stem EQ curves, compressor picks per drum piece, panning, send buses and the master chain. Same naming conventions, so the tracks you just bounced drop straight in.
Buy both and you have the whole pipeline, from an empty session to a finished mix.
One honest note
This is a guide, not a Logic template file. There is nothing to drag in, on purpose. You build the template yourself using the input map and naming conventions, which means you understand every part of it.
An hour of someone else's studio time costs more than this. Buy it once and it is yours, including every future version.
What's included
- The full recording and tracking guide, written for Logic Pro
- Why recording and mixing need two separate projects, and the exact settings for each
- An eight-input drum template mapped input by input, ready to rebuild in your own session
- A fallback section for 4-input, 2-input and 1-input drum recording, including the Glyn Johns method
- Mic placement for kick, snare, toms, overheads, hats, ride and room, with the phase rule explained
- Guitar, bass and vocal placement, including the DI split trick that saves a great take
- The demo-take method: how to track, live with it, then track it properly
- The 2/4 metronome trick and why isolation headphones matter
- A full section on tracking vocals, from comping to setting the room
- The performance rules that decide whether a take is worth mixing at all
- A companion board in your Eden library with the input map, settings and tracking order as tables
- Every future version of the guide, free
Sold by Audio Parkour
About Audio Parkour
Audio Parkour
I am a multi-instrumentalist, songwriter and producer. Vocals, guitar, bass and real drums, across punk, alternative, metal and progressive rock. I built this guide because nobody talks about how to actually track a record, only how to mix one. Everything in it is the process I use on my own songs, learned in person from engineers with far more experience than me.
Questions
Do I need an eight-input interface?
No. The eight-channel template is what I use, but the guide has a full section on recording drums with four inputs, two inputs, or even one. Two mics, kick and one overhead, is how I do demos.
Is this for beginners?
It assumes you can open a Logic project and record a track. The mic placement section starts from scratch, and the settings are spelled out for both recording and mixing sessions. If you have never tracked anything, you will still get there, just slower.
Does this cover mixing too?
No. This guide ends where mixing starts: exporting your stems. The mixing guide is the companion to this one, and it is linked at the bottom of the page.
What if I do not play drums?
The tracking order still applies. Skip to guitars, bass and vocals, and use the scratch-track method to build around whatever your foundation instrument is.
What genre does this cover?
Punk and alternative rock, with the tracking approach working for hardcore, grunge, emo and heavier rock. The performance philosophy applies to any genre with real instruments.
What do I get, exactly?
The full written guide plus a companion board in your Eden library with the input map, mic placement, session settings, tracking order and performance rules laid out as tables.
Will I get updates?
Yes. This is version 1 and it will keep being updated. Buyers get every future version at no extra cost.
Is it a Logic template file?
No, it is a guide. There is no file to drag in. You build the template yourself using the input map and naming conventions in the guide, which means you understand it.
What this is
This is Audio Parkour's work, ready to use.
You get files Audio Parkour made, exactly as Audio Parkour uses them. Open them here, download the originals, or add them to your own Eden workspace and make them yours.
When Audio Parkour updates them, your copy updates too. Nothing to set up, nothing to install.
Get Recording & Tracking Guide for Logic Pro
$19 one time. Yours the moment you sign up.
Audio Parkour
Built by a working player, not a plugin salesman.